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In this project different systems for direct user-control for quadcopters are explored. Furthermore a control interface is developed which combines the display of the video-stream of the aircraft using a head-mounted display (HMD) with gesture-based flight control using gesture capturing devices (e.g. LeapMotion, Kinect, Myo) and the use of tactile feedback to indicate obstacles in the surrounding of the quadcopter.
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## 2. Task:
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### 2.1. Visual stream:
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* **Goal:**
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Implementation of visual streaming so that the user can see what the quadcopter camera is filming. Moreover the user should be able to change the viewing direction by head movements. To realize this a normal camera can be used in combination with a gimbal which is controlled by the head movements. Or a omnidirectional camera is used and the the viewed part of the video changes following the users head movements.
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